
While some of the instructions are written for FS Toolbox, you may find it easier to use WiiXplorer. If it adds an extension, rename it without one. It should have no file extension and be called "common-key". For the latest version of ShowMiiWads, go to Sourceforge. One is included in the repo, but if you want to make your own, ShowMiiWads can create one for you.
You'll need the Wii common key, in binary format. For this example, we'll be using the contents of the sZAE folder. If downloading via ZIP, download the appropriate branch and extract them all to your project directory. If using Git, use git checkout DLC_Packers_REGION, where REGION is either NTSC for North America, or PAL for Europe. There are several packers included in this repo. I recommend either a ZIP or using git clone. If you don't, you may end up with a corrupt NAND! Once you have done this, you can use IOS 249 or IOS 250 for homebrew applications.ĭownload the master branch of this repo ( ). Make sure to follow the Wii instructions for *the* Wii, or vWii instructions for Wii U. This will help you install IOS 249 and IOS 250 in your Wii's NAND (storage). Also, follow these cIOS steps on the Complete Softmod Guide. Keep in mind that some exploits don't work for Wii Mode on the Wii U.
If you've never softmodded your Wii before, choose an exploit from. You'll also need an SD card reader for your PC, if it doesn't already have one. If your Wii is SDHC compatible (Wii version 4.3 or Wii U any version), 4 GB minimum is recommended. Make sure to configure WINE to have access to your SD card and project folders before starting! You can try to use WINE on Linux or something similar on Mac, but the results may vary.
A computer with Windows XP or higher on it (Windows 7 recommended). An original Wii, a Wii Family Edition, or a Wii U. Hey there, rockers! HarvHouHacker here! Today, I am going to teach you how to properly add to, and perfect, your custom song library on Rock Band 3! This may also work on Rock Band 2, but I have yet to get it working right, so in this guide we'll focus on RB3. This guide is a combination of StackOverflow0x/Koetsu's ScoreHero thread (as already linked) and his Customs Creators thread. You may continue to reference that thread for converting CONs, but this guide will cover and expand on mainly the basic concepts of adding customs. This is a more up-to-date guide than Koetsu's "How to" thread. This guide is no longer being maintained by the OP. Posted: Fri 12:48 am Post subject: Basic Guide on Custom Songs for Rock Band 3 (Wii/vWii) Location: Wherever God wants me to be at the moment. Basic Guide on Custom Songs for Rock Band 3 (Wii/vWii)